world-game/site/templates/about.json.php
isUnknown 69859cc60f Refactor: snake_case → camelCase dans blueprints, templates et vues
- Blueprints : renommage des champs (member_name, related_articles,
  background_video, play_links, images_gallery, external_links) et
  des noms de sections
- Templates JSON PHP : clés de sortie et appels ->method() en camelCase
- Vues Svelte (Play, Portfolio) : accès aux données alignés

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 13:40:33 +01:00

34 lines
967 B
PHP

<?php
$specificData = [
'intro' => [
'title' => $page->introTitle()->value(),
'text' => $page->introText()->value()
],
'mission' => [
'title' => $page->missionTitle()->value(),
'text' => $page->missionText()->toBlocks()
],
'manifesto' => [
'title' => $page->manifestoTitle()->value(),
'text' => $page->manifestoText()->toBlocks()
],
'team' => [
'title' => $page->teamTitle()->value(),
'members' => $page->teamMembers()->toStructure()->map(function($member) {
return [
'name' => $member->name()->value(),
'role' => $member->role()->value(),
'bio' => $member->bio()->value(),
'photo' => $member->photo()->toFile()?->url(),
'linkedin' => $member->linkedin()->value(),
'twitter' => $member->twitter()->value()
];
})->values()
]
];
$pageData = array_merge($genericData, $specificData);
header('Content-Type: application/json');
echo json_encode($pageData);