feat(jeu): bloc Kirby iframe + logique click-to-play dans Article.svelte

- site/blueprints/blocks/jeu.yml : champ URL pour l'iframe
- site/snippets/blocks/jeu.php : rendu HTML statique (container + overlay + bouton désactivation)
- Article.svelte : $effect pour attacher les handlers clic sur .iframe-game-container
  et onMount pour écouter postMessage GameReleaseFocus depuis impact.games

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
isUnknown 2026-03-20 11:57:21 +01:00
parent ef992708fc
commit 5b9b190b35
3 changed files with 87 additions and 0 deletions

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@ -0,0 +1,9 @@
name: Jeu (iframe)
icon: preview
fields:
url:
label: URL de l'iframe
type: url
required: true
help: "URL complète de l'iframe (ex: https://impact.games/...)"

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@ -0,0 +1,19 @@
<?php if ($block->url()->isNotEmpty()): ?>
<div class="iframe-game-container">
<iframe
loading="eager"
importance="high"
width="400"
height="650"
style="float: right; border: medium; overflow: hidden; margin: 10px; pointer-events: none;"
src="<?= $block->url()->html() ?>"
></iframe>
<div class="iframe-click-overlay">
<div class="overlay-content">
<div class="play-icon"></div>
<p>Cliquez pour jouer</p>
</div>
</div>
<button class="iframe-deactivate-btn" title="Deactivate game (restore scrolling)"></button>
</div>
<?php endif ?>

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@ -5,6 +5,7 @@
*/ */
import { t } from '@i18n' import { t } from '@i18n'
import { onMount } from 'svelte'
import Footer from '@components/layout/Footer.svelte' import Footer from '@components/layout/Footer.svelte'
let { data, onBack } = $props() let { data, onBack } = $props()
@ -12,6 +13,64 @@
let copySuccess = $state(false) let copySuccess = $state(false)
let copyTimer = null let copyTimer = null
// Setup click-to-play iframes après le rendu du body HTML
$effect(() => {
if (!data.body) return
const timer = setTimeout(() => {
document.querySelectorAll('.iframe-game-container').forEach(container => {
if (container.dataset.initialized) return
container.dataset.initialized = 'true'
const overlay = container.querySelector('.iframe-click-overlay')
const iframe = container.querySelector('iframe')
const deactivateBtn = container.querySelector('.iframe-deactivate-btn')
overlay?.addEventListener('click', () => {
overlay.style.display = 'none'
iframe.style.pointerEvents = 'auto'
container.classList.add('game-active')
overlay.setAttribute('data-state', 'played')
})
deactivateBtn?.addEventListener('click', (e) => {
e.stopPropagation()
overlay.style.display = 'flex'
iframe.style.pointerEvents = 'none'
container.classList.remove('game-active')
})
})
}, 300)
return () => clearTimeout(timer)
})
// Écoute les messages postMessage depuis l'iframe du jeu
onMount(() => {
const handleIframeMessage = (event) => {
if (!event.origin.includes('impact.games')) return
if (event.data.type !== 'GameReleaseFocus') return
document.querySelectorAll('.iframe-click-overlay').forEach(overlay => {
if (overlay.getAttribute('data-state') === 'played') {
overlay.setAttribute('data-state', 'ended')
overlay.innerHTML = '<div class="overlay-content"></div>'
overlay.style.cursor = 'default'
overlay.style.pointerEvents = 'none'
}
overlay.style.display = 'flex'
})
document.querySelectorAll('.iframe-game-container').forEach(container => {
container.querySelector('iframe').style.pointerEvents = 'none'
container.classList.remove('game-active')
})
}
window.addEventListener('message', handleIframeMessage)
return () => window.removeEventListener('message', handleIframeMessage)
})
function copyLink() { function copyLink() {
navigator.clipboard.writeText(window.location.href) navigator.clipboard.writeText(window.location.href)
copySuccess = true copySuccess = true