world-game/src/state/slides.svelte.js

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let slidesData = $state([])
let activeIndex = $state(0)
let pendingPath = $state(null)
function getIndexByPath(path) {
return slidesData.findIndex(s => s.path === path)
}
export const slides = {
get all() { return slidesData },
get activeIndex() { return activeIndex },
get active() { return slidesData[activeIndex] ?? null },
get pendingPath() { return pendingPath },
init(siteNavigation) {
slidesData = siteNavigation.map(nav => ({
id: nav.id,
path: nav.url,
title: nav.title,
titles: nav.titles || { fr: nav.title },
template: nav.id,
data: null,
loaded: false,
loading: false
}))
},
setData(path, data) {
const idx = getIndexByPath(path)
if (idx === -1) return
slidesData[idx] = {
...slidesData[idx],
template: data.template || slidesData[idx].id,
data,
loaded: true,
loading: false
}
if (pendingPath === path) {
slides.resolvePending()
}
},
setLoading(path, bool) {
const idx = getIndexByPath(path)
if (idx === -1) return
slidesData[idx] = { ...slidesData[idx], loading: bool }
},
slideTo(path) {
const idx = getIndexByPath(path)
if (idx === -1) return
if (slidesData[idx].loaded) {
activeIndex = idx
pendingPath = null
} else {
pendingPath = path
}
},
setActiveIndex(idx) {
activeIndex = idx
},
resolvePending() {
if (!pendingPath) return
const idx = getIndexByPath(pendingPath)
if (idx !== -1 && slidesData[idx].loaded) {
activeIndex = idx
pendingPath = null
}
},
getIndexByPath(path) {
return getIndexByPath(path)
}
}