Commit graph

3 commits

Author SHA1 Message Date
isUnknown
32e8301d91 feat: transform map-editor markers into Kirby subpages
Some checks failed
Deploy / Build and Deploy to Production (push) Has been cancelled
Major refactoring of the map-editor plugin to store markers as Kirby
subpages instead of YAML data, enabling extensible block content.

Backend Changes:
- Add API routes for marker CRUD operations (GET, POST, PATCH, DELETE)
- Create marker.yml blueprint with content & position tabs
- Add markers section to map.yml blueprint
- Update useMapData to only handle center/zoom/background
- Create useMarkersApi composable for API communication

Frontend Changes:
- Refactor MapEditor.vue to support multi/single modes
- Multi mode: loads markers via API, redirects to Panel for editing
- Single mode: displays single marker for position tab in marker page
- Remove MarkerEditor.vue modal (replaced by Panel editing)
- Normalize position format handling (lon vs lng)

API Features:
- Session-based auth for Panel requests (no CSRF needed)
- Proper error handling and validation
- Markers created as listed pages (not drafts)
- Uses Kirby's data() method for JSON parsing

Documentation:
- Add IMPLEMENTATION_SUMMARY.md with technical details
- Add TESTING_CHECKLIST.md with 38 test cases

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-29 14:08:40 +01:00
isUnknown
dc84ff63a2 feat: add map-editor plugin with interactive OSM map and markers
All checks were successful
Deploy / Build and Deploy to Production (push) Successful in 19s
Implement Phase 1 of custom Kirby plugin for editing interactive maps:
- OpenStreetMap base layer with MapLibre GL JS
- Click to add markers, drag to reposition
- Marker list sidebar with selection and deletion
- Auto-save with debounce (YAML format)
- Add marker button creates marker at current map center
- Max 50 markers per map (configurable)
- Clean UI with marker counter

Blueprint updated to use new map-editor field type instead of placeholder.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-28 15:43:23 +01:00
isUnknown
7e42c4baec refactor: rename carte template to map for consistency
All checks were successful
Deploy / Build and Deploy to Production (push) Successful in 15s
Rename all carte.yml files to map.yml and update references in blueprints to use English naming convention consistently across the codebase. This includes renaming 5 content files and updating template references in narrative and block blueprints.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-28 14:07:40 +01:00
Renamed from public/site/blueprints/pages/carte.yml (Browse further)