Major refactoring of the map-editor plugin to store markers as Kirby
subpages instead of YAML data, enabling extensible block content.
Backend Changes:
- Add API routes for marker CRUD operations (GET, POST, PATCH, DELETE)
- Create marker.yml blueprint with content & position tabs
- Add markers section to map.yml blueprint
- Update useMapData to only handle center/zoom/background
- Create useMarkersApi composable for API communication
Frontend Changes:
- Refactor MapEditor.vue to support multi/single modes
- Multi mode: loads markers via API, redirects to Panel for editing
- Single mode: displays single marker for position tab in marker page
- Remove MarkerEditor.vue modal (replaced by Panel editing)
- Normalize position format handling (lon vs lng)
API Features:
- Session-based auth for Panel requests (no CSRF needed)
- Proper error handling and validation
- Markers created as listed pages (not drafts)
- Uses Kirby's data() method for JSON parsing
Documentation:
- Add IMPLEMENTATION_SUMMARY.md with technical details
- Add TESTING_CHECKLIST.md with 38 test cases
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Implement Phase 1 of custom Kirby plugin for editing interactive maps:
- OpenStreetMap base layer with MapLibre GL JS
- Click to add markers, drag to reposition
- Marker list sidebar with selection and deletion
- Auto-save with debounce (YAML format)
- Add marker button creates marker at current map center
- Max 50 markers per map (configurable)
- Clean UI with marker counter
Blueprint updated to use new map-editor field type instead of placeholder.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Rename all carte.yml files to map.yml and update references in blueprints to use English naming convention consistently across the codebase. This includes renaming 5 content files and updating template references in narrative and block blueprints.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Implement complete custom CSS management system:
- Separate base CSS (readonly) and custom CSS (editable)
- Save custom CSS to Kirby backend per narrative
- Visual save button with state indicators (dirty/saving/success/error)
- CSRF-protected API endpoint for CSS operations
- Dual-editor StylesheetViewer (base + custom with edit mode toggle)
- Auto-format custom CSS with Prettier on edit mode exit
Backend changes:
- Add web2print Kirby plugin with POST/GET routes
- Add customCss field to narrative blueprint
- Add CSRF token meta tag in header
- Include customCss and modified timestamps in JSON template
- Install code-editor plugin for Kirby panel
Frontend changes:
- Refactor stylesheet store with baseCss/customCss refs
- Make content a computed property (baseCss + customCss)
- Add helper methods: replaceBlock, replaceInCustomCss, setCustomCss
- Update all components to use new store API
- Create SaveButton component with FAB design
- Redesign StylesheetViewer with collapsable sections
- Initialize store from narrative data on app mount
File changes:
- Rename stylesheet.css → stylesheet.print.css
- Update all references to new filename
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Add JSON content representation template (recit.json.php)
- Create virtual /print page plugin for recit pages
- Add recit.php base template for content representation
- Create Pinia store for recit data management
- Add block components (text, heading, image, list, quote, video, map)
- Update PagedJsWrapper for dynamic content rendering with data-page-type
- Modify header.php to pass recit JSON URL via data attribute
- Update App.vue to load recit data on mount
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>