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Author SHA1 Message Date
isUnknown
2b0f4f8742 refactor: comprehensive map-editor plugin refactoring (phases 1-3)
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This commit implements a complete refactoring of the map-editor plugin to
improve code organization, reusability, and maintainability.

## Phase 1: Extraction of composables and factory functions

**New composables:**
- `useMarkers.js`: Centralized marker state and CRUD operations
  - Exports: markers, selectedMarkerId, editingMarker refs
  - Computed: canAddMarker, hasMarkers, selectedMarker
  - Methods: addMarker, updateMarker, deleteMarker, selectMarker, etc.
  - Includes createMarker() factory to eliminate code duplication

- `useMapData.js`: Map data persistence (YAML load/save)
  - Exports: center, zoom refs
  - Methods: loadMapData, saveMapData, debouncedSave
  - Handles lifecycle cleanup of debounce timeouts

**Benefits:**
- Eliminated code duplication (2 identical marker creation blocks)
- Separated business logic from UI concerns
- Improved testability with pure functions
- Added JSDoc documentation throughout

## Phase 2: Component extraction

**New components:**
- `MarkerList.vue`: Extracted sidebar UI from MapEditor.vue
  - Props: markers, selectedMarkerId, maxMarkers
  - Emits: add-marker, select-marker, edit-marker, delete-marker, select-location
  - Includes integrated GeocodeSearch component
  - Self-contained styles with scoped CSS

**Benefits:**
- MapEditor.vue reduced from 370 → 230 lines (-40%)
- Clear separation of concerns (orchestration vs presentation)
- Reusable component for potential future use
- Easier to test and maintain

## Phase 3: Utils restructuring with JSDoc

**New structure:**
```
utils/
├── constants.js           # NOMINATIM_API, MAP_DEFAULTS, DEBOUNCE_DELAYS
├── api/
│   └── nominatim.js      # geocode() with full JSDoc typedefs
└── helpers/
    └── debounce.js       # Generic debounce utility
```

**Removed:**
- `utils/geocoding.js` (replaced by modular structure)

**Benefits:**
- Constants centralized for easy configuration
- API layer separated from helpers
- Complete JSDoc type annotations for better IDE support
- Better organization following standard patterns

## Updated components

**MapEditor.vue:**
- Now uses useMarkers and useMapData composables
- Uses MarkerList component instead of inline template
- Cleaner setup function with better separation
- Reduced from 537 → 256 lines (CSS moved to MarkerList)

**GeocodeSearch.vue:**
- Updated imports to use new utils structure
- Uses DEBOUNCE_DELAYS constant instead of hardcoded value

## Build verification

-  npm run build successful
-  Bundle size unchanged (806.10 kB / 223.46 KiB gzipped)
-  All functionality preserved
-  No breaking changes

## Documentation

- Added comprehensive README.md with:
  - Architecture overview
  - Composables usage examples
  - Component API documentation
  - Data flow diagrams
  - Development guide

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-28 16:29:15 +01:00
isUnknown
dc84ff63a2 feat: add map-editor plugin with interactive OSM map and markers
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Implement Phase 1 of custom Kirby plugin for editing interactive maps:
- OpenStreetMap base layer with MapLibre GL JS
- Click to add markers, drag to reposition
- Marker list sidebar with selection and deletion
- Auto-save with debounce (YAML format)
- Add marker button creates marker at current map center
- Max 50 markers per map (configurable)
- Clean UI with marker counter

Blueprint updated to use new map-editor field type instead of placeholder.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-28 15:43:23 +01:00